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SFMOMA: Teacher Resources

In efforts to provide more digital material during COVID-19, we redesigned the existing page through user testing, content collaboration, and reaching out to Bay Area teachers for direct feedback and input. It has since been developed and launched in May 2021.


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SFMOMA: JAPANESE PHOTOGRAPHY

The onset of the pandemic pushed this project to the top of the priority list. We took the existing template for digital publications and reimagined it, treating it like it’s own product. Through collaborating with designers, curators, developers, and multiple vendors, we landed on a new design that is currently in development.


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Change By Us

A platform with a grassroots structure for cities to ‘put their ideas into action by creating projects and building teams to make better places to live.’

In 2011. Changeby.us utilized conversations between city citizens by asking them to share ideas, encouraging them to join projects, and providing support by bringing city resources to help see projects through to completion. Beta version was launched in July 2012 and reiterations began once people began to use the site.

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9/11 Memorial

During my time with Local Projects, I worked with a small team collecting content, designing interactive ways for people to interact with that content, and figuring out different ways to innovative ways to keep stories meaningful.


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Gene Siskel Film Center

The Gene Siskel Film Center had the opportunity to have a digital voice in the movie enthusiast community and decided to try and conceptualize a project to extend its hand into the digital community.

This project was created according to the needs of the organization and was strategized to have a critical voice from each individual who had opinions about their favorite movies. Using a ‘top shelf’ concept, a product was designed with the user in mind.

DESIGN NOTES:
Bringing the physical into the digital: When entering a friend’s home, browsing a collection of movies that are on a shelf is a topic of conversation. While many other products show the image of the movie which empha- sizes the marketing of the movie itself, this product focused on the content of what a participant thought about the movie rather than the visual marketing of movie titles.